Tabletop Computing Projects

I have worked with several different iterations of a multi-touch tabletop computer system constructed by Professor Alissa Antle and a variety of graduate students. Using high-resolution cameras to capture interaction on the table involving touch or fiducial markers, the table responds to the interaction via a short throw projector underneath the table surface.

Tabletop Fiducials

I constructed a concept mapping application for a course on tangible computing as well as providing programming for the Towards Utopia project by Kristine Nielsen, using the TUIO library and the Processing programming environment.   More recently, I assisted in the design of the game Futura, which teaches about issues of sustainable land use in urban development.

More information is available in the Tangible Concept Mapping video and the Futura video.