Publications & CV

Current CV (Updated July 1, 2013)

PhD Dissertation

Karen Tanenbaum, (2012) User Perceptions of Adaptivity in Ubiquitous Systems: A Critical Exploration, Simon Fraser University, Faculty of Communication, Arts & Technology, School of Interactive Arts & Technology. Defended November 20, 2012. Access via SFU Library

Journal Articles

Karen Tanenbaum, Marek Hatala, Josh Tanenbaum, Ron Wakkary, & Alissa N. Antle (2013). Adaptivity in a Tangible Storytelling System: A Case Study. User Modeling and User-Adapted Interaction. Access via SpringerLink

Josh Tanenbaum and Karen Tanenbaum (2011) Getting Your Hands on Electronic Literature: Exploring Tactile Fictions with the Reading Glove. The International Digital Media and Arts Association (iDMAa) Journal, Vol. 8, No. 2, pp. 46-57. Available at idmaa.org

Karen Tanenbaum and Josh Tanenbaum (2010) Agency as Commitment to Meaning: Communicative Competence in Games. Digital Creativity, Vol. 21 No. 1, 2010, pp. 11-17. Available on Informaworld

Ron Wakkary, Kevin Muise, Karen Tanenbaum, Marek Hatala, and Leora Kornfeld (2008) Situating Approaches to Interactive Museum Guides. Museum Management and Curatorship, Vol. 23, No. 4, pp. 367-383. Download PDF

Book Chapters & Magazine Articles

Joshua Tanenbaum, Audrey Desjardins, and Karen Tanenbaum (2013) Steampunking Interaction Design: Principles for Envisioning through Imaginative Practice. interactions 20, 3 (May 2013) ACM Press, pp. 28-33. Access via ACM Digital LIbrary

Ron Wakkary, Audrey Desjardins, Kevin Muise, Karen Tanenbaun and Marek Hatala (2012) Situating the Sociability of Interactive Museum Guides. In Elisa Giaccardi (Ed.), Heritage and Social Media: Understanding Heritage in Participatory Culture. Routledge, pp. 217-238.

Karen Tanenbaum and Alissa N. Antle (2009) A Tangible Approach to Concept Mapping. In S.-I. Ao (Ed.), IAENG Transactions on Engineering Technologies Volume II: Special Edition of the World Congress of Engineering and Computer Science, CP 1127, American Institute of Physics, pp. 121-132.

Conference Papers and Posters

Josh Tanenbaum, Amanda Williams, Audrey Desjardins and Karen Tanenbaum (2013). Democratizing Technology: Pleasure, Utility and Expressiveness in DIY and Maker Practice. Conference on Human Factors in Computing Systems (CHI) 2013 (Paris, France, April 27-May 2 2013) pp. 2603?2612. Access via ACM Digital LIbrary

Josh Tanenbaum, Karen Tanenbaum, and Ron Wakkary (2012). Steampunk as Design Fiction. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (CHI), (Austin, Texas, May 5-10, 2012), pp. 1583-1592. Best Paper Honorable Mention Download PDF

Karen Tanenbaum (2011) User Perceptions of Adaptivity in Ubiquitous Systems: A Critical Exploration. PhD Forum 3-HCI and Systems at Grace Hopper Celebration of Women in Computing, (Portland, OR, November 9-12, 2011), pp. 88-93. Download PDF

Alissa Antle, Joshua Tanenbaum, Karen Tanenbaum, Allen Bevans, Sijie Wang, and Katie Seaborn. (2011) Balancing act: Enabling public engagement with sustainability issues through a multi-touch tabletop collaborative game. In Proceedings of INTERACT, (Lisbon, Portugal, Sept 5-9, 2011), pp. 194-211. Download PDF

Karen Tanenbaum, Marek Hatala, and Joshua Tanenbaum (2011) User Perceptions of Adaptivity in an Interactive Narrative. In Proceedings of User Modeling, Adaptation and Personalization (UMAP), (Girona, Spain, July 11-15, 2011) pp. 389-400.  Download PDF

Joshua Tanenbaum, Karen Tanenbaum, Jim Bizzocchi and Alissa Antle. (2011) Understanding Narrative and Embodied Interactions with “Present-at-Mind”. At Embodied Interaction: Theory and Practice in HCI Workshop at CHI 2011, (Vancouver, British Columbia, May 8th, 2011), 4 pages.  Download PDF

Marek Hatala, Karen Tanenbaum, Josh Tanenbaum (2011) Adaptivity in Ubiquitous Systems: An Experimental Study. In Proceedings of Znalosti 2011, pp. 259 – 262. Download PDF

Karen Tanenbaum, Josh Tanenbaum, Alissa N. Antle, Jim Bizzocchi, Magy Seif El-Nasr, Marek Hatala (2011) Experiencing the Reading Glove. In Proceedings of Tangible, Embedded and Embodied Interaction (TEI), Funchal, Portugal, January 23-26, ACM Press, pp. 137-144. Download PDF

Josh Tanenbaum, Karen Tanenbaum, Magy Seif El-Nasr, Marek Hatala (2010) Authoring Tangible Interactive Narratives Using Cognitive Hyperlinks. 3rd Workshop on Intelligent Narrative Technologies (INT3) at Foundations of Digital Games (FDG 2010), June 18, 2010, Monterey, California, 8 pages. Download PDF

Joshua Tanenbaum, Alissa Antle, Karen Tanenbaum, Allen Bevans, Sijie Wang, and Katie Seaborn (2010) Futura: A Case Study in the Design of an Educational Multi-Touch Tabletop Game. Games, Learning and Society (GLS 2010) Madison, Wisconsin, June 9-11, Poster.

Josh Tanenbaum, Karen Tanenbaum and Alissa Antle (2010) The Reading Glove: designing interactions for object-based tangible storytelling. In Proceedings of the 1st Augmented Human International Conference, Megeve, France, April 2-3, ACM Press, pp. 132-140. Download PDF

Karen Tanenbaum & Josh Tanenbaum (2009) Commitment to Meaning: A Reframing of Agency in Games. In Proceedings of the 8th Conference on Digital Arts and Culture (DAC). Irvine, CA, December 12-15, 9 pages.  Download PDF

Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin Muise, Bardia Mohabbati, Greg Corness, Jim Budd, Tom Loughin, (2009) Experience Structuring Factors Affecting Learning in Family Visits to Museums. In U. Cress, V. Dimitrova, & M. Specht (Eds.): “Learning in the Synergy of Multiple Disciplines”, Proceedings of the 4th European Conference on Technology Enhanced Learning (ECTEL09), LNCS 5794, Springer-Verlag, Sept/Oct 2009, pp.37-51. Download PDF

Ron Wakkary and Karen Tanenbaum (2009) A Sustainable Identity: The Creativity of an Everyday Designer. In Proceeding of the 27th annual SIGCHI Conference on Human Factors in Computing Systems (CHI), Boston, MA, April 4-9, ACM Press, pp. 365-374. Download PDF

Alissa Antle, Nima Motamedi, Karen Tanenbaum, Lesley Xie, (2009) The EventTable Technique: Distributed Fiducial Markers. In Proceedings of Conference on Tangible and Embedded Interaction (TEI), Cambridge, UK, February 16-18, ACM Press, pp. 307-313. Download PDF

Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tanenbaum, Bardia Mohabbati, Jim Budd, (2009) Kurio: A Museum Guide For Families. In Proceedings of Conference on Tangible and Embedded Interaction (TEI), Cambridge, UK, February 16-18, ACM Press, pp. 215-222.  Download PDF

Karen Tanenbaum and Alissa Antle, (2008) Using Physical Constraints to Augment Concept Mapping on a Tangible Tabletop. In S. I. Ao, C. Douglas, W.S. Grundfest, L. Schruben and J. Burgstone (Eds.): World Congress on Engineering and Computer Science (WCECS 2008), International Conference on Education and Information Technology, San Francisco, CA, October 22-24, IAENG: San Francisco, USA. LNECS 2186, pp. 539-547. Download PDF

Josh Tanenbaum and Karen Tanenbaum, (2008) Improvisation and Performance as Models for Interacting with Stories. In U. Spierling & N. Szilas, (Eds.): Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling (ICIDS), Erfuhrt, Germany, November 26-29, LNCS 5334, pp. 250-263. Download PDF

Kevin Muise, Karen Tanenbaum, Ron Wakkary, Marek Hatala, (2008) A Report on Participatory Workshops for the Design of Adaptive Collaborative Learning. In Workshop on Adaptive Collaboration Support in Adaptive Hypermedia (AH2008), Bonn, Germany, July 28, 4 pages. Download PDF

Ron Wakkary, Kevin Muise, Karen Tanenbaum, Marek Hatala, Leora Kornfeld (2007). Situating Approaches to Museum Guides for Families and Groups. In J. Trant and D. Bearman (Eds.): Proceedings of International Cultural Heritage Informatics Meeting (ICHIM07), Toronto, Canada, October 24-26, Archives & Museum Informatics, pp. 367-383. Online Paper

Conference Presentations 

Josh Tanenbaum, Amanda Williams, Audrey Desjardins and Karen Tanenbaum (2013). Democratizing Technology: Pleasure, Utility and Expressiveness in DIY and Maker Practice. Conference on Human Factors in Computing Systems (CHI), May 1, 2013, Paris, France.

Karen Tanenbaum (2011) User Perceptions of Adaptivity in Ubiquitous Systems: A Critical Exploration. PhD Forum 3-HCI & Systems, Grace Hopper Celebration of Women in Computing, November 9, 2011, Portland, OR.

Josh Tanenbaum and Karen Tanenbaum (2010) Authoring Tangible Interactive Narratives Using Cognitive Hyperlinks. 3rd Workshop on Intelligent Narrative Technologies (INT3) at Foundations of Digital Games Conference (FDG 2010), June 18, 2010, Monterey, CA.

Karen Tanenbaum and Josh Tanenbaum (2010) Commitment to Meaning: A Reframing of Agency in Games. Digital Arts & Culture Plenary Session (DAC’09), Irvine, CA, December 15th 2009.

Karen Tanenbaum (2008) Using Physical Constraints to Augment Concept Mapping on a Tangible Tabletop. International Conference on Education and Information Technology (WCECS 2008), San Francisco, CA, October 22-24, 2008.

Karen Tanenbaum and Kevin Muise (2007) Situating Approaches to Museum Guides for Families and Groups. International Cultural Heritage Informatics Meeting (ICHIM07), Toronto, Canada, October 24-26, 2007.

Karen Tanenbaum (2004) Modeling German Gender. North American Summer School in Logic, Language and Information (NASSLLI), Los Angeles, CA, June 21-25, 2004.